A year and a half ago I’ve enjoyed playing through Assassin’s Creed Mirage. It was a nice attempt by Ubisoft to remember what made the series what it was in the first place and while flawed, the attempt was a success and the game was easily among the best entries in the franchise. Heck, if you remember that the series are supposed to be a story-driven action stealth game in the urban environment, this might’ve been the best implementation of the idea yet, mechanically anyway.
And then, out of the blue, the studio has announced a free story expansion for the title called The Valley of Memory, that eventually released a few months ago. I wasn’t planning on revisiting the game so soon, if I’m honest, but I was in the middle of trying to force myself play through Assassin’s Creed Shadows, so I wanted to remind myself why do I even like these games. So I quickly played a few minutes of almost each title to remind myself of how they were, which culminated with me completing The Valley of Memory. Which renewed my opinion that Mirage is among the best entries. And that Assassin’s Creed really needs to figure out its own identity.
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