Ever since I’ve started my Like a Dragon journey with Yakuza 0 release on PC, every new release from the Ryu Ga Gotoku Studio would be at least curious. Some of them were a genuine joy to play. Some were just fun. Some I didn’t like that much, but they usually had something about them that I’d grab onto. Like a Dragon: Pirate Yakuza in Hawaii is the first game in this run where I’m not sure what I was supposed to even get out of it. It’s certainly not bad, but also… What was the point?
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