O tempora is a series of retrospective posts where I play games from ages before to see if they stood the test of time.
Discussing Clock Tower is a bit strange. On one hand, the original game is still incredible in many ways and at the time was highly influential. On the other – it never figured out how to become a franchise, despite 3 further attempts. The latest entry in the franchise was released back in 2002, but several other attempts to re-create the experience were made since then… only for all of them to mostly fail as well.
Clock Tower: Rewind is the first official international release of that inventive original game. And it’s a mixed bag of a release, with a lot of good and some very bad.