Quick thoughts on: Pillars of Eternity (with The White March)

Pillars of Eternity и The White March. Переплетение душ

After supporting the game on Kickstarter (one of very few games I supported), after patiently waiting for two part expansion to get released, I finally played Pillars of Eternity in it’s complete current 3.x version and it was an amazing adventure to have. All of my expectations were met and exceeded and not just because we sadly lacked games with truly great stories for the past decade, but because even if there were many, Pillars would be just as great. It’s everything you loved about Black Isle, early Bioware, Troika and, of course, Obsidian themselves, but perfected, taken to a new level, despite the very nostalgic interface. It’s simple enough to get sucked into it, but complex and deep enough not to be a very fast food-ish feeling game a lot more recent AAA RPGs have become.

Read more“Quick thoughts on: Pillars of Eternity (with The White March)”

Thoughts on: Resident Evil 0 HD Remaster

Resident Evil 0 HD Remaster. Плацкарт хороших идей

One of the weakest of the best is still good, right? Resident Evil 0 is a rather mediocre entry among the absolute best classic Resident Evil titles, which means, it’s still way above a lot of classic survival horror wannabes. And in its HD Remake version the game got better. Not just visually, like it mostly was with REmaster (not like it was a bad thing, mind you) – RE0 HD is actually more fun to play than the original GC (and later Wii) release.

Read more“Thoughts on: Resident Evil 0 HD Remaster”

Thoughts on: The Book of Unwritten Tales 2

The Book of Unwritten Tales 2. Недописанные истории

Original Book of Unwritten tales was a complete surprise – it was released at the time when it seemed that comedic adventure games were truly gone there was that game, looking good, voice acted good, with a restrained amount of pop references and very strong self identity and pretty good gameplay. Critter Chronicles, while not as good and clearly started as more of a short expansion made bigger for a full standalone release with pointless filler, was still a great game and I’ve had a lot of fun with it. The Book of Unwritten Tales 2 manages to be both much better and kinda worse than the first two at the same time.

Read more“Thoughts on: The Book of Unwritten Tales 2”

Thoughts on: Her Story

Her story. Интерактивный документальный фильм

This is not a game a lot of people will enjoy. It can probably be best described as an “interactive fragmented imaginary documentary film about a curious case that never got solved”, where “interaction” comes almost only in how you sort out the fragments of the story together. It’s a weird and interesting experience that feels a bit… lacking, but still satisfying.

Read more“Thoughts on: Her Story”

Quick thoughts on: Undertale

Undertale is a very interesting combination of ideas and genres. Sometimes, seemingly conflicting ones, even. For example – it’s a jRPG (of Earthbound-like variety) at the first glance, but focuses more on things more associated with adventure and visual novel games in both overworld and battle mode, bullet hell dodging, Resident Evil: Gaiden-like fighting and even platforming. It goes very meta about RPG mechanics, yet usually doesn’t leave it’s own fiction to be fourth wall breaking to the point of losing immersion. And most surprisingly of all – it manages to be much more of an actual “roleplaying game” than a lot of RPGs. You can be an adventurer, you can be a hero or you can be an actual proper world threatening villain. And game goes to incredible lengths to acknowledge what you do and how you do it.

Read more“Quick thoughts on: Undertale”

Thoughts on: Axiom Verge

A lot of people seem to call this game a love letter to “metroidvania”, and I can’t fault them for that. This is one person’s attempt to create a truly modern 2D Metroid-like game, using all the lessons learned from the best of the best in genre and adding new elements, that weren’t tried in the genre before. This game has exciting exploration, varied locales, fantastic soundtrack, unique visuals that mix old-school 8bit and 16bit era art with subtle modern effects, surprisingly good challenge for the most part and a very interesting atmosphere that can probably be summarized as “sci-fi adventure as if Another World/Out of This World was designed by H.R. Giger”.

Read more“Thoughts on: Axiom Verge”