Whenever I see “turn-based strategy” or “tactical RPG” it’s an almost certain marker that the game is not for me. I’ve never had much patience for turn-based anything in general and very few (in a grand scheme of things) games and game series approached the concept in a way that I found exciting. Due to that, my initial reaction to Tactical Breach Wizards was dismissive – no matter how good the game could be, it had a high chance of being not my cup of tea whatsoever. But after seeing highly positive reception that especially focused on the writing I decided to give it a chance. When I learned that Suspicious Developments, the developers of the game, were the team behind Gunpoint, I got even more curious as while that game was also totally not my thing, it was inventive, understood how to mix planning and exciting action and was quite funny from what little of it I have experienced.
And even so, Tactical Breach Wizards exceeded all my expectations and are one of the biggest highlights of 2024 for me.