When I sat down to play all three original Mass Effect trilogy games 3 years ago, I did not expect EA to join on the idea of remasters, especially for such a complex series made on Unreal Engine 3, at the tail end of the previous console generation. They seemed perfectly content with selling original releases and all of the DLCs separately for a juicy price, without even attempting to fix any serious issues that plagued the PC releases for years. So the announcement of Mass Effect Legendary Edition came as a complete surprise to me.
After having spent another 90 hours, playing through the trilogy with a fresh new Shepard, I’m happy to say that while it’s not exactly perfect and definitely not as thorough as some might’ve wanted, Legendary Edition is the best way to play the original Mass Effect trilogy. And play it you must.