Oh, Tomb Raider… *sigh*
What a cool experiment Tomb Raider 2013 was. Something to do, to learn from, to never repeat as is. Yet it was repeated almost verbatim in Rise of the Tomb Raider, which I still consider to be the most pointless huge budget game in existence. And then it was repeated almost verbatim a third time in Shadow of the Tomb Raider. Except, this time the game is not just pointless, but often shockingly incompetent. Yet, often entertainingly incompetent.
Read more“Disapprove: Shadow of the Tomb Raider (Definitive Edition)”