For the past 10 years or so understanding of what can be achieved with videogames in terms of storytelling has changed quite a lot. From feeling too dependent on the gameplay mechanics to “be successful” which was then crushed by several titles like original Dear Esther mod or strange experiences from Tale of Tales we came to the almost opposite reality of games trying to brush off gameplay as unnecessary and trying to be as non-game as possible to tell their stories. But this whole movement seems to have finally matured in recent years and we’re getting more an more titles that try to mix gameplay and storytelling in ways that naturally complement each other, rather than compete with each other. And two new interesting examples of that are Stories Untold and What Remains of Edith Finch.
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