Many many years ago, in 2005 to be precise, I’ve played Fable: The Lost Chapters on PC and enjoyed it quite a bit. It didn’t exactly wow me, because of how intentionally primitive the storytelling was, but it was full of curious ideas. And from what I’ve seen and heard, all those ideas were developed and expanded upon in the highly praised sequel that still remains exclusive to Xbox 360 and thus, I’ve never given it a proper playthrough. I’ve not checked Fable III either, since the PC port of that game wasn’t particularly great and was tied into the terrible GFWL service, which was apparently the main reason the game was pulled from sales pretty soon after and remains not available for PC since then.
In 2014 an Unreal Engine 3 driven remake/remaster was released, called Fable Anniversary, which was basically exactly the same game as The Lost Chapters, but with many little tweaks and changes and with better support for modern hardware. And for the longest time I’ve not planned to ever play it. I thought that I will find Fable too simplistic and boring and not worth revisiting. Yet a discussion with friends prompted me to reconsider and give this game a go. I’m glad I did that.