
Since its release in ’99, Silent Hill inspired people to form communities around the series, to talk and wonder about the secrets of that mysterious foggy city. In 2001 i got into internet for the first time and, quite obviously, started searching information on the game i loved. Thus i too became a part of one such community. It was called Black Helix, and we spent hours sitting in the forum and discussing everything Silent Hill related. We argued about reality, we dreamed of what it would be to personally go to Silent Hill. Silent Hill 2 was already released, and still talked about a year after the release. After getting a PC version (I didn’t have a PS2) i joined in the heated discussions about the story and the characters. My opinion, just as the opinion of any other member of the community, was “true” in a way, because Silent Hill 2 didn’t have any straight answers. I believed that maybe the guilt of leaving the wife to die alone transformed into an imagined murder, and i still do. And i could – there was no trustworthy narrator, there were no clear facts, no definitive “truth” in the game. So, Silent Hill 2 journey was a personal one. Looking back – that was the best time to be a Silent Hill fan.
Read more“Why Silent Hill doesn’t need “mythology”/lore”